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Dragon's Breath

Technical Art

This final project for Post Production was meant to be a culmination of everything we've learned throughout the term. An area, a subject of our choosing, all showcasing the below techniques. However, I wanted to take it a step further by creating a narrative for the main character to follow. Not to mention, utilizing some of the techniques I've learned from Level Design to construct the tavern space. I tried to signify my growth throughout this term by taking my first assignment (which you can find below) and upgrading it.

To better talk about this project, I created a document that walks through my thought process and what resources I utilized to get to this end product. The section below showcases my past assignments that led up to this final project. Please check them out as well as the document for more information. 

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